#include "raylib.h" #include "parseBVG.h" #include #include #include int main(void) { char *rectA, *rectB, *rectC, *rectD, *rectAFree, *rectBFree, *rectCFree, *rectDFree, *singleA, *singleB, *singleC, *singleD; char *rectE, *rectF, *rectEFree, *rectFFree, *singleE, *singleF; rectAFree = rectA = strdup("rectangle (x=10,y=20,\nwidth=100,\nheight=100,\ncolor='#9787CFFF',\nfill=true,\nthickness=1.0)\n"); if (rectA == NULL) return 1; singleA = multiToSingle(rectA); free(rectAFree); rectBFree = rectB = strdup("rectangle (x=130,y=160,\nwidth=100,\nheight=60,\ncolor='#88C2B1FF',\nfill=false,\nthickness=5.0)\n"); if (rectB == NULL) return 1; singleB = multiToSingle(rectB); free(rectBFree); rectCFree = rectC = strdup("circlesegment (x=300, y=200,radius=100,color='#BE79A7FF',startangle=0.0,endangle=90.0,segments=10)"); if (rectC == NULL) return 1; singleC = multiToSingle(rectC); printf("SingleC %s", rectC); free(rectCFree); rectDFree = rectD = strdup("ring (x=300,y=50,innerradius=20,outerradius=30,startangle=0.0,endangle=360.0,segments=10,color='#DD98E5FF')"); // rectDFree = rectD = strdup("text (text='haiii :3',x=300,y=10,size=50,color='#DD98E5FF')"); if (rectD == NULL) return 1; singleD = multiToSingle(rectD); free(rectDFree); rectEFree = rectE = strdup("roundedrectangle (x=90,y=300,\nwidth=92,\nheight=20,\ncolor='#BE79A7FF',\nfill=false,\nthickness=3.0,roundness=5.0,segments=100)\n"); if (rectE == NULL) return 1; singleE = multiToSingle(rectE); free(rectEFree); rectFFree = rectF = strdup("circle (x=700,y=300,radius=90.0,color='#7676DCFF')\n"); if (rectF == NULL) return 1; singleF = multiToSingle(rectF); free(rectFFree); InitWindow (800, 400, ":3"); while (!WindowShouldClose ()) { BeginDrawing (); ClearBackground (RAYWHITE); char *parseA = strdup(singleA); matchFunctionCall(parseA); char *parseB = strdup(singleB); matchFunctionCall(parseB); char *parseC = strdup(singleC); matchFunctionCall(parseC); char *parseD = strdup(singleD); matchFunctionCall(parseD); char *parseE = strdup(singleE); matchFunctionCall(parseE); char *parseF = strdup(singleF); matchFunctionCall(parseF); char *text = malloc(strlen("100")*100); sprintf(text, "%d", GetFPS()); DrawText(text, 2, 2, 20, MAROON); EndDrawing (); } CloseWindow (); return 0; }