// Copyright 2022 axtlos (@axtloss) // SPDX-License-Identifier: GPL-2.0-only #include QMK_KEYBOARD_H #include enum sofle_layers { /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */ _QWERTY, _COLEMAK, _GAME, _LOWER, _RAISE, _ADJUST, }; enum custom_keycodes { KC_COLEMAK = SAFE_RANGE, KC_QWERTY, KC_LOWER, KC_RAISE, KC_ADJUST, KC_GAME, KC_PRVWD, KC_NXTWD, KC_LSTRT, KC_LEND, KC_UNLOCK, KC_KMSH, }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* * COLEMAK * ,-----------------------------------------. ,-----------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | ESC | Q | W | F | P | G | | J | L | U | Y | ; | Bspc | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | TAB | A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' | * |------+------+------+------+------+------| MUTE | |ADJUST |------+------+------+------+------+------| * |LShift| Z | X | C | V | B |-------| |-------| K | M | , | . | / |RShift| * `-----------------------------------------/ / \ \-----------------------------------------' * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | MOUSE | * | | | | |/ / \ \ | | | | | * `----------------------------------' '------''---------------------------' */ [_COLEMAK] = LAYOUT( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_CAPS ,KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LGUI,KC_LALT,KC_LCTL,KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTL, KC_RALT, KC_PSCR ), /* * QWERTY * ,-----------------------------------------. ,-----------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | * |------+------+------+------+------+------| | | |------+------+------+------+------+------| * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift| * `-----------------------------------------/ / \ \-----------------------------------------' * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | Print| * | | | | |/ / \ \ | | | | | * `----------------------------------' '------''---------------------------' */ [_QWERTY] = LAYOUT( KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LGUI,KC_LALT,KC_LCTL, KC_LOWER, KC_ENT, KC_SPC, KC_RAISE, KC_RCTL, KC_RALT, KC_PSCR ), /* LOWER * ,-----------------------------------------. ,-----------------------------------------. * | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | | * |------+------+------+------+------+------| MUTE | |KEYMASH|------+------+------+------+------+------| * | Shift| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift| * `-----------------------------------------/ / \ \-----------------------------------------' * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | * | | | | |/ / \ \ | | | | | * `----------------------------------' '------''---------------------------' */ [_LOWER] = LAYOUT( _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12, _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE, _______, KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______, KC_KMSH, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), /* RAISE * ,----------------------------------------. ,-----------------------------------------. * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Esc |Mod(1)|Mod(2)|Mod(3)|Mod(4)|Mod(5)| |Mod(6)|Mod(7)| Up |Mod(9)|Mod(0)| Bspc | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | ae | ue | oe | ss | euro |-------. ,-------| PgUP | Left | Down | Rigth| Del | Bspc | * |------+------+------+------+------+------| MUTE | |KEYMASH|------+------+------+------+------+------| * |Shift | Undo | Cut | Copy | Paste| caps |-------| |-------| PgDwn| LStr | | LEnd | | Shift| * `-----------------------------------------/ / \ \-----------------------------------------' * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | * | | | | |/ / \ \ | | | | | * `----------------------------------' '------''---------------------------' */ [_RAISE] = LAYOUT( _______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______, _______, LGUI(KC_1), LGUI(KC_2), LGUI(KC_3), LGUI(KC_4), LGUI(KC_5), LGUI(KC_6), LGUI(KC_7), KC_UP, LGUI(KC_9), LGUI(KC_0), KC_BSPC, _______, RALT(KC_Q), RALT(KC_Y), RALT(KC_P), RALT(KC_S), RALT(KC_5), KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_BSPC, _______, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_CAPS, _______, _______, KC_PGUP, KC_LSTRT, XXXXXXX, KC_LEND, XXXXXXX, _______, _______, _______, _______, _______, KC_ENT, _______, _______, _______, _______, _______ ), /* * QWERTY * ,-----------------------------------------. ,-----------------------------------------. * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | ESC | Q | W | E | R | T | | Y | U | I | O | P | Bspc | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | Tab | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' | * |------+------+------+------+------+------| | | |------+------+------+------+------+------| * |LShift| Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift| * `-----------------------------------------/ / \ \-----------------------------------------' * | LGUI | LAlt | LCTR |LOWER | /Space / \Enter \ |RAISE | RCTR | RAlt | Print| * | | | | |/ / \ \ | | | | | * `----------------------------------' '------''---------------------------' */ [_GAME] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LGUI,KC_LALT,KC_SPC, KC_LOWER, KC_SPC, KC_ENT, KC_RAISE, KC_RCTL, KC_RALT, KC_PSCR ), /* ADJUST * ,-----------------------------------------. ,-----------------------------------------. * | | | | | | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | QK_BOOT| |QWERTY|COLEMAK| | | | | | | | | | * |------+------+------+------+------+------| |------+------+------+------+------+------| * | | |MACWIN|GAMING| | |-------. ,-------| | VOLDO| MUTE | VOLUP| | | * |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------| * |UNLOCK| | | | | |-------| |-------| | PREV | PLAY | NEXT | | | * `-----------------------------------------/ / \ \-----------------------------------------' * | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI | * | | | | |/ / \ \ | | | | | * `---------------------------''------' '------''---------------------------' */ [_ADJUST] = LAYOUT( XXXXXXX , XXXXXXX, XXXXXXX , XXXXXXX , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT , XXXXXXX,KC_QWERTY,KC_COLEMAK,CG_TOGG,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX , XXXXXXX,CG_TOGG, KC_GAME, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX, KC_UNLOCK , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ), }; #ifdef OLED_ENABLE bool show_lock = true; // this is used to display the lock icon and disable keypresses when the keyboard is locked int kmsh_length = 0; bool kmsh_mode = false; static void render_logo(void) { return; } static const char PROGMEM locked_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xfc, 0xce, 0xc6, 0xc6, 0xce, 0xfc, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; /* 32 * 14 os logos */ static const char PROGMEM linux_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x27, 0x27, 0x8f, 0x9f, 0x03, 0x73, 0xff, 0x03, 0xf2, 0xfe, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x1f, 0x19, 0x19, 0x1b, 0x1b, 0x1b, 0x1a, 0x18, 0x18, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; /* KEYBOARD PET START */ /* settings */ # define MIN_WALK_SPEED 10 # define MIN_RUN_SPEED 40 /* advanced settings */ # define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms # define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024 /* timers */ uint32_t anim_timer = 0; /* current frame */ uint8_t current_frame = 0; /* status variables */ int current_wpm = 0; led_t led_usb_state; bool isSneaking = false; bool isJumping = false; bool showedJump = true; /* logic */ static void render_luna(int LUNA_X, int LUNA_Y) { /* Sit */ static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'sit2', 32x22px */ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}}; /* Walk */ static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'walk2', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Run */ static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'run2', 32x22px */ { 0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Bark */ static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */ { 0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }, /* 'bark2', 32x22px */ { 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* Sneak */ static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, }, /* 'sneak2', 32x22px */ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, }}; /* animation */ void animate_luna(void) { /* jump */ if (isJumping || !showedJump) { /* clear */ oled_set_cursor(LUNA_X, LUNA_Y + 2); oled_write(" ", false); oled_set_cursor(LUNA_X, LUNA_Y - 1); showedJump = true; } else { /* clear */ oled_set_cursor(LUNA_X, LUNA_Y - 1); oled_write(" ", false); oled_set_cursor(LUNA_X, LUNA_Y); } /* switch frame */ current_frame = (current_frame + 1) % 2; /* current status */ if (led_usb_state.caps_lock) { oled_write_raw_P(bark[current_frame], ANIM_SIZE); } else if (isSneaking) { oled_write_raw_P(sneak[current_frame], ANIM_SIZE); } else if (current_wpm <= MIN_WALK_SPEED) { oled_write_raw_P(sit[current_frame], ANIM_SIZE); } else if (current_wpm <= MIN_RUN_SPEED) { oled_write_raw_P(walk[current_frame], ANIM_SIZE); } else { oled_write_raw_P(run[current_frame], ANIM_SIZE); } } # if OLED_TIMEOUT > 0 /* the animation prevents the normal timeout from occuring */ if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) { oled_off(); return; } else { oled_on(); } # endif /* animation timer */ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { anim_timer = timer_read32(); animate_luna(); } } /* KEYBOARD PET END */ oled_rotation_t oled_init_user(oled_rotation_t rotation) { if (is_keyboard_master()) { return OLED_ROTATION_270; } return rotation; } static void print_logo_narrow(void) { render_logo(); } static void print_status_narrow(void) { /* Print current mode */ oled_set_cursor(0, 0); if (show_lock == true) { oled_write_raw_P(locked_logo, sizeof(locked_logo)); } else if (keymap_config.swap_lctl_lgui) { oled_write_raw_P(mac_logo, sizeof(mac_logo)); } else { oled_write_raw_P(linux_logo, sizeof(linux_logo)); } oled_set_cursor(0, 3); switch (get_highest_layer(default_layer_state)) { case _COLEMAK: oled_write_P(PSTR(" CLMK "), false); break; case _GAME: oled_write_P(PSTR(" GAME "), false); break; case _QWERTY: oled_write_P(PSTR("QWERT"), false); break; default: oled_write_P(PSTR("UNDEF"), false); } oled_set_cursor(0, 5); /* Print current layer */ oled_write_P(PSTR("LAYER"), false); oled_set_cursor(0, 6); if (kmsh_mode) { oled_write_P(PSTR(" KMSH "), false); } else { switch (get_highest_layer(layer_state)) { case _QWERTY: oled_write_P(PSTR("Base "), false); break; case _RAISE: oled_write_P(PSTR("Raise"), false); break; case _LOWER: oled_write_P(PSTR("Lower"), false); break; case _ADJUST: oled_write_P(PSTR(" Adj "), false); break; default: oled_write_P(PSTR("Undef"), false); } } /* caps lock */ oled_set_cursor(0, 8); oled_write_P(PSTR("CPSLK"), led_usb_state.caps_lock); /* KEYBOARD PET RENDER START */ render_luna(0, 13); /* KEYBOARD PET RENDER END */ } bool oled_task_user(void) { /* KEYBOARD PET VARIABLES START */ current_wpm = get_current_wpm(); led_usb_state = host_keyboard_led_state(); /* KEYBOARD PET VARIABLES END */ if (is_keyboard_master()) { print_status_narrow(); } else { print_logo_narrow(); } return false; } #endif const char start[10] = {'s','s','s','d','d','d','f','f','f','f'}; const char end[11] = {'g','g','g','h','h','h','j','k','l','l','l'}; bool write_keymash(int length) { char *keymash = malloc(length+1); int r,total = 0; char prev = 'a'; int val = 0; int switchup = 0; srand(time(NULL)+(int)keymash); total += sprintf(keymash+total, "%c", prev); while (total < length) { if (val == 0) { int j = total+2 < length ? 2 : 1; for (int i = 0; i < j; i++) { r = abs((rand() % 10 - r) + r); if (prev != start[r]) { total += sprintf(keymash+total, "%c", start[r]); prev = start[r]; } else { i -= 1; } } switchup = switchup < 0 ? 0 : switchup+1; } else if (val == 1) { int j = total+2 < length ? 2 : 1; for (int i = 0; i < j; i++) { r = abs((rand() % 11)); if (prev != end[r]) { total += sprintf(keymash+total, "%c", end[r]); prev = end[r]; } else { i -= 1; } } switchup = switchup > 0 ? 0 : switchup-1; } if (switchup < 2 || switchup > -2) { val = abs(rand() % 2); } else { val = switchup < 0 ? 0 : 1; } } send_string(keymash); free(keymash); return false; } bool write_keymash_value(void) { if (!is_keyboard_master()) return true; oled_set_cursor(0, 10); if (kmsh_length <= 0) { oled_write_P(PSTR(" "), false); return false; } char *length = malloc(100); // doubt itll ever get this far sprintf(length, "%d", kmsh_length); oled_write(length, false); free(length); return false; } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case KC_QWERTY: if (show_lock == true) { return false; } if (record->event.pressed) { set_single_persistent_default_layer(_QWERTY); } return false; case KC_COLEMAK: if (show_lock == true) { return false; } if (record->event.pressed) { set_single_persistent_default_layer(_COLEMAK); } return false; case KC_GAME: if (show_lock == true) { return false; } if (record->event.pressed) { set_single_persistent_default_layer(_GAME); } return false; case KC_LOWER: if (record->event.pressed) { layer_on(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_LOWER); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; case KC_RAISE: if (record->event.pressed) { layer_on(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } else { layer_off(_RAISE); update_tri_layer(_LOWER, _RAISE, _ADJUST); } return false; case KC_ADJUST: if (record->event.pressed) { layer_on(_ADJUST); } else { layer_off(_ADJUST); } return false; case KC_PRVWD: if (show_lock == true) { return false; } if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { register_mods(mod_config(MOD_LALT)); register_code(KC_LEFT); } else { register_mods(mod_config(MOD_LCTL)); register_code(KC_LEFT); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LALT)); unregister_code(KC_LEFT); } else { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_LEFT); } } break; case KC_NXTWD: if (show_lock == true) { return false; } if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { register_mods(mod_config(MOD_LALT)); register_code(KC_RIGHT); } else { register_mods(mod_config(MOD_LCTL)); register_code(KC_RIGHT); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LALT)); unregister_code(KC_RIGHT); } else { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_RIGHT); } } break; case KC_LSTRT: if (show_lock == true) { return false; } if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { //CMD-arrow on Mac, but we have CTL and GUI swapped register_mods(mod_config(MOD_LCTL)); register_code(KC_LEFT); } else { register_code(KC_HOME); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_LEFT); } else { unregister_code(KC_HOME); } } break; case KC_LEND: if (show_lock == true) { return false; } if (record->event.pressed) { if (keymap_config.swap_lctl_lgui) { //CMD-arrow on Mac, but we have CTL and GUI swapped register_mods(mod_config(MOD_LCTL)); register_code(KC_RIGHT); } else { register_code(KC_END); } } else { if (keymap_config.swap_lctl_lgui) { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_RIGHT); } else { unregister_code(KC_END); } } break; case KC_COPY: if (show_lock == true) { return false; } if (record->event.pressed) { register_mods(mod_config(MOD_LCTL)); register_code(KC_C); } else { unregister_mods(mod_config(MOD_LCTL)); unregister_code(KC_C); } return false; case KC_UNLOCK: if (record->event.pressed) { show_lock = !show_lock; print_status_narrow(); } return false; break; case KC_KMSH: if (show_lock == true) return false; if (record->event.pressed) { kmsh_mode = !kmsh_mode; write_keymash_value(); } return false; break; case KC_ENT: if (show_lock == true) return false; if (!kmsh_mode) return true; if (record->event.pressed) { write_keymash(kmsh_length); kmsh_length = 0; write_keymash_value(); kmsh_mode = false; return false; } break; case KC_1: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 1; write_keymash_value(); } return false; break; case KC_2: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 2; write_keymash_value(); } return false; break; case KC_3: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 3; write_keymash_value(); } return false; break; case KC_4: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 4; write_keymash_value(); } return false; break; case KC_5: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 5; write_keymash_value(); } return false; break; case KC_6: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 6; write_keymash_value(); } return false; break; case KC_7: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 7; write_keymash_value(); } return false; break; case KC_8: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 8; write_keymash_value(); } return false; break; case KC_9: if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 9; write_keymash_value(); } return false; break; case KC_0: // 0 is for 10 if (!kmsh_mode) return true; if (record->event.pressed) { kmsh_length += 10; write_keymash_value(); } return false; break; } /* This stops any keypress to be sent to the computer when the keyboard is locked */ if (show_lock == false) { return true; } else { return false; } } #ifdef ENCODER_ENABLE bool encoder_update_user(uint8_t index, bool clockwise) { if (index == 0) { if (clockwise) { tap_code(KC_VOLU); } else { tap_code(KC_VOLD); } } else if (index == 1) { if (clockwise) { tap_code(KC_MNXT); } else { tap_code(KC_MPRV); } } return true; } #endif