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authorLeon Henrik Plickat <leonhenrik.plickat@stud.uni-goettingen.de>2020-09-26 19:16:58 +0200
committerLeon Henrik Plickat <leonhenrik.plickat@stud.uni-goettingen.de>2020-09-28 02:36:04 +0200
commite7adc6269c8a054d5a4e1139ccc6b667407b108e (patch)
tree49312549dce2f551ec5bd00cb6788cb733624b0b /src/render.h
parent646f6545b9405aae65812470ba518a9701295751 (diff)
downloadwlclock-e7adc6269c8a054d5a4e1139ccc6b667407b108e.tar.gz
wlclock-e7adc6269c8a054d5a4e1139ccc6b667407b108e.tar.bz2
Rip out frame callback
Apparently, requesting a callback is asking "when can I render the /next/ frame?", not asking "when can I render /this/ frame?". Huh...
Diffstat (limited to 'src/render.h')
-rw-r--r--src/render.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render.h b/src/render.h
index c942a7d..d4a180b 100644
--- a/src/render.h
+++ b/src/render.h
@@ -5,6 +5,7 @@
struct Wlclock_surface;
-void schedule_frame (struct Wlclock_surface *surface, bool background, bool hands);
+void render_background_frame (struct Wlclock_surface *surface);
+void render_hands_frame (struct Wlclock_surface *surface);
#endif