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authorLeon Henrik Plickat <leonhenrik.plickat@stud.uni-goettingen.de>2020-09-26 19:16:58 +0200
committerLeon Henrik Plickat <leonhenrik.plickat@stud.uni-goettingen.de>2020-09-28 02:36:04 +0200
commite7adc6269c8a054d5a4e1139ccc6b667407b108e (patch)
tree49312549dce2f551ec5bd00cb6788cb733624b0b /src/surface.h
parent646f6545b9405aae65812470ba518a9701295751 (diff)
downloadwlclock-e7adc6269c8a054d5a4e1139ccc6b667407b108e.tar.gz
wlclock-e7adc6269c8a054d5a4e1139ccc6b667407b108e.tar.bz2
Rip out frame callback
Apparently, requesting a callback is asking "when can I render the /next/ frame?", not asking "when can I render /this/ frame?". Huh...
Diffstat (limited to '')
-rw-r--r--src/surface.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/surface.h b/src/surface.h
index 7262a42..d2dcb25 100644
--- a/src/surface.h
+++ b/src/surface.h
@@ -26,9 +26,6 @@ struct Wlclock_surface
struct Wlclock_buffer hands_buffers[2];
struct Wlclock_buffer *current_hands_buffer;
bool configured;
-
- struct wl_callback *frame_callback;
- bool background_dirty, hands_dirty;
};
bool create_surface (struct Wlclock_output *output);