#define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include"wlclock.h" #include"surface.h" #include"output.h" #include"misc.h" #include"colour.h" #include"render.h" #define PI 3.141592653589793238462643383279502884 static void rounded_rectangle (cairo_t *cairo, uint32_t x, uint32_t y, uint32_t w, uint32_t h, double tl_r, double tr_r, double bl_r, double br_r) { double degrees = PI / 180.0; cairo_new_sub_path(cairo); cairo_arc(cairo, x + w - tr_r, y + tr_r, tr_r, -90 * degrees, 0 * degrees); cairo_arc(cairo, x + w - br_r, y + h - br_r, br_r, 0 * degrees, 90 * degrees); cairo_arc(cairo, x + bl_r, y + h - bl_r, bl_r, 90 * degrees, 180 * degrees); cairo_arc(cairo, x + tl_r, y + tl_r, tl_r, 180 * degrees, 270 * degrees); cairo_close_path(cairo); } static void draw_background (cairo_t *cairo, struct Wlclock_dimensions *dimensions, int32_t scale) { if ( colour_is_transparent(&context.background_colour) && colour_is_transparent(&context.border_colour) ) return; int32_t w = scale * dimensions->w; int32_t h = scale * dimensions->h; int32_t center_x = scale * dimensions->center_x; int32_t center_y = scale * dimensions->center_y; int32_t center_size = scale * dimensions->center_size; int32_t radius_top_left = scale * context.radius_top_left; int32_t radius_top_right = scale * context.radius_top_right; int32_t radius_bottom_left = scale * context.radius_bottom_left; int32_t radius_bottom_right = scale * context.radius_bottom_right; /* Avoid too radii so big that they cause unexpected drawing behaviour. */ if ( radius_top_left > center_size / 2 ) radius_top_left = center_size / 2; if ( radius_top_right > center_size / 2 ) radius_top_right = center_size / 2; if ( radius_bottom_left > center_size / 2 ) radius_bottom_left = center_size / 2; if ( radius_bottom_right > center_size / 2 ) radius_bottom_right = center_size / 2; clocklog(3, "[render] Render dimensions (scaled): size=%d cx=%d cy=%d w=%d h=%d\n", center_size, center_x, center_y, w, h); cairo_save(cairo); cairo_set_operator(cairo, CAIRO_OPERATOR_SOURCE); if ( radius_top_left == 0 && radius_top_right == 0 && radius_bottom_left == 0 && radius_bottom_right == 0 ) { if ( center_x == 0 && center_y == 0 && center_size == w && center_size == h ) { cairo_rectangle(cairo, 0, 0, w, h); colour_set_cairo_source(cairo, &context.background_colour); cairo_fill(cairo); } else { cairo_rectangle(cairo, 0, 0, w, h); colour_set_cairo_source(cairo, &context.border_colour); cairo_fill(cairo); cairo_rectangle(cairo, center_x, center_y, center_size, center_size); colour_set_cairo_source(cairo, &context.background_colour); cairo_fill(cairo); } } else { if ( center_x == 0 && center_y == 0 && center_size == w && center_size == h ) { rounded_rectangle(cairo, 0, 0, w, h, radius_top_left, radius_top_right, radius_bottom_left, radius_bottom_right); colour_set_cairo_source(cairo, &context.background_colour); cairo_fill(cairo); } else { rounded_rectangle(cairo, 0, 0, w, h, radius_top_left, radius_top_right, radius_bottom_left, radius_bottom_right); colour_set_cairo_source(cairo, &context.border_colour); cairo_fill(cairo); rounded_rectangle(cairo, center_x, center_y, center_size, center_size, radius_top_left, radius_top_right, radius_bottom_left, radius_bottom_right); colour_set_cairo_source(cairo, &context.background_colour); cairo_fill(cairo); } } cairo_restore(cairo); } static void draw_clock_face (cairo_t *cairo, struct Wlclock_dimensions *dimensions, int32_t scale) { if ( context.marking_width == 0 ) return; /* Radii are choosen to roughly mimic xclock. */ double cx = scale * (dimensions->center_x + (dimensions->center_size / 2)); double cy = scale * (dimensions->center_y + (dimensions->center_size / 2)); double orT = scale * 0.9 * dimensions->center_size / 2; double orTL = scale * 0.83 * dimensions->center_size / 2; double orL = scale * 0.8 * dimensions->center_size / 2; double ir = scale * 0.75 * dimensions->center_size / 2; double phi, phi_step = 2 * PI / 60; cairo_save(cairo); cairo_set_source_rgb(cairo, 1,1,1); for (int i = 0; i < 60; i++) { phi = i * phi_step; if ( i % 5 == 0) { char *num; int x = cx+orT*cos(phi); int y = cy+orT*sin(phi); cairo_move_to(cairo, x-4, y+3); asprintf(&num, "%0.f", (((i+15)%60)*0.2)); cairo_show_text (cairo, num); x = cx+orTL*cos(phi); y = cy+orTL*sin(phi); cairo_move_to(cairo, x, y); cairo_line_to(cairo, cx + ir * cos(phi), cy + ir * sin(phi)); } else { int x = cx+orL*cos(phi); int y = cy+orL*sin(phi); cairo_move_to(cairo, x, y); cairo_line_to(cairo, cx + ir * cos(phi), cy + ir * sin(phi)); } } cairo_set_line_width(cairo, context.marking_width * scale); colour_set_cairo_source(cairo, &context.clock_colour); cairo_stroke(cairo); cairo_restore(cairo); } static void draw_clock_hands (cairo_t *cairo, int32_t size, int32_t scale) { /* Radii are choosen to roughly mimic xclock. */ double cxy = scale * size / 2; double mr = scale * 0.6 * size / 2; double hr = scale * 0.4 * size / 2; double ir = scale * 0.075 * size / 2; time_t now = time(NULL); struct tm tm = *localtime(&now); double phi_min_step = 2 * PI / 60; double phi_min = phi_min_step * (tm.tm_min + 45); double phi_h_step = 2 * PI / 12; double phi_h = phi_h_step * (tm.tm_hour + 9); if (! context.snap) phi_h += tm.tm_min * phi_h_step / 60.0; cairo_save(cairo); colour_set_cairo_source(cairo, &context.clock_colour); if ( context.hand_width == 0 ) { /* Xclock-esque clock hands. Not pixel-perfect, but close enough. */ /* Minutes */ cairo_move_to(cairo, cxy + mr * cos(phi_min), cxy + mr * sin(phi_min)); cairo_line_to(cairo, cxy + ir * cos(phi_min + 2.0 / 3.0 * PI), cxy + ir * sin(phi_min + 2.0 / 3.0 * PI)); cairo_line_to(cairo, cxy + ir * cos(phi_min + 4.0 / 3.0 * PI), cxy + ir * sin(phi_min + 4.0 / 3.0 * PI)); cairo_line_to(cairo, cxy + mr * cos(phi_min), cxy + mr * sin(phi_min)); /* Hours */ cairo_move_to(cairo, cxy + hr * cos(phi_h), cxy + hr * sin(phi_h)); cairo_line_to(cairo, cxy + ir * cos(phi_h + 2.0 / 3.0 * PI), cxy + ir * sin(phi_h + 2.0 / 3.0 * PI)); cairo_line_to(cairo, cxy + ir * cos(phi_h + 4.0 / 3.0 * PI), cxy + ir * sin(phi_h + 4.0 / 3.0 * PI)); cairo_line_to(cairo, cxy + hr * cos(phi_h), cxy + hr * sin(phi_h)); cairo_close_path(cairo); cairo_fill(cairo); } else { /* Minutes */ cairo_move_to(cairo, cxy + mr * cos(phi_min), cxy + mr * sin(phi_min)); cairo_line_to(cairo, cxy + ir * cos(phi_min + PI), cxy + ir * sin(phi_min + PI)); /* Hours */ cairo_move_to(cairo, cxy + hr * cos(phi_h), cxy + hr * sin(phi_h)); cairo_line_to(cairo, cxy + ir * cos(phi_h + PI), cxy + ir * sin(phi_h +PI)); cairo_set_line_width(cairo, scale * context.hand_width); cairo_stroke(cairo); } cairo_restore(cairo); } static void clear_buffer (cairo_t *cairo) { cairo_save(cairo); cairo_set_operator(cairo, CAIRO_OPERATOR_CLEAR); cairo_paint(cairo); cairo_restore(cairo); } void render_background_frame (struct Wlclock_surface *surface) { struct Wlclock_output *output = surface->output; uint32_t scale = output->scale; clocklog(2, "[render] Render background frame: global_name=%d\n", output->global_name); if (! next_buffer(&surface->current_background_buffer, context.shm, surface->background_buffers, surface->dimensions.w * scale, surface->dimensions.h * scale)) return; surface->current_background_buffer->busy = true; cairo_t *cairo = surface->current_background_buffer->cairo; clear_buffer(cairo); draw_background(cairo, &surface->dimensions, scale); draw_clock_face(cairo, &surface->dimensions, scale); wl_surface_set_buffer_scale(surface->background_surface, scale); wl_surface_damage_buffer(surface->background_surface, 0, 0, INT32_MAX, INT32_MAX); wl_surface_attach(surface->background_surface, surface->current_background_buffer->buffer, 0, 0); } void render_hands_frame (struct Wlclock_surface *surface) { struct Wlclock_output *output = surface->output; uint32_t scale = output->scale; clocklog(2, "[render] Render hands frame: global_name=%d\n", output->global_name); if (! next_buffer(&surface->current_hands_buffer, context.shm, surface->hands_buffers, surface->dimensions.center_size * scale, surface->dimensions.center_size * scale)) return; surface->current_hands_buffer->busy = true; cairo_t *cairo = surface->current_hands_buffer->cairo; clear_buffer(cairo); draw_clock_hands(cairo, surface->dimensions.center_size, scale); wl_surface_set_buffer_scale(surface->hands_surface, scale); wl_surface_damage_buffer(surface->hands_surface, 0, 0, INT32_MAX, INT32_MAX); wl_surface_attach(surface->hands_surface, surface->current_hands_buffer->buffer, 0, 0); }