#include #include #include #include #include #include #include #include #include #include"wlclock.h" #include"surface.h" #include"output.h" #include"misc.h" #include"colour.h" #include"render.h" static void rounded_rectangle (cairo_t *cairo, uint32_t x, uint32_t y, uint32_t w, uint32_t h, double tl_r, double tr_r, double bl_r, double br_r) { double degrees = 3.1415927 / 180.0; cairo_new_sub_path(cairo); cairo_arc(cairo, x + w - tr_r, y + tr_r, tr_r, -90 * degrees, 0 * degrees); cairo_arc(cairo, x + w - br_r, y + h - br_r, br_r, 0 * degrees, 90 * degrees); cairo_arc(cairo, x + bl_r, y + h - bl_r, bl_r, 90 * degrees, 180 * degrees); cairo_arc(cairo, x + tl_r, y + tl_r, tl_r, 180 * degrees, 270 * degrees); cairo_close_path(cairo); } static void draw_background (cairo_t *cairo, uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t border_top, uint32_t border_right, uint32_t border_bottom, uint32_t border_left, uint32_t top_left_radius, uint32_t top_right_radius, uint32_t bottom_left_radius, uint32_t bottom_right_radius, uint32_t scale, struct Wlclock_colour *background_colour, struct Wlclock_colour *border_colour) { if ( colour_is_transparent(background_colour) && colour_is_transparent(border_colour) ) return; /* Scale. */ x *= scale, y *= scale, w *= scale, h *= scale; border_top *= scale, border_bottom *= scale; border_left *= scale, border_right *= scale; top_left_radius *= scale, top_right_radius *= scale; bottom_left_radius *= scale, bottom_right_radius *= scale; cairo_save(cairo); cairo_set_operator(cairo, CAIRO_OPERATOR_SOURCE); if ( top_left_radius == 0 && top_right_radius == 0 && bottom_left_radius == 0 && bottom_right_radius == 0 ) { if ( border_top == 0 && border_bottom == 0 && border_left == 0 && border_right == 0 ) { cairo_rectangle(cairo, x, y, w, h); colour_set_cairo_source(cairo, background_colour); cairo_fill(cairo); } else { fputs("here\n", stderr); /* Calculate dimensions of center. */ uint32_t cx = x + border_left, cy = y + border_top, cw = w - (border_left + border_right), ch = h - (border_top + border_bottom); /* Borders. */ cairo_rectangle(cairo, x, y, w, border_top); cairo_rectangle(cairo, x + w - border_right, y + border_top, border_right, h - border_top - border_bottom); cairo_rectangle(cairo, x, y + h - border_bottom, w, border_bottom); cairo_rectangle(cairo, x, y + border_top, border_left, h - border_top - border_bottom); colour_set_cairo_source(cairo, border_colour); cairo_fill(cairo); /* Center. */ cairo_rectangle(cairo, cx, cy, cw, ch); colour_set_cairo_source(cairo, background_colour); cairo_fill(cairo); } } else { if ( border_top == 0 && border_bottom == 0 && border_left == 0 && border_right == 0 ) { rounded_rectangle(cairo, x, y, w, h, top_left_radius, top_right_radius, bottom_left_radius, bottom_right_radius); colour_set_cairo_source(cairo, background_colour); cairo_fill(cairo); } else { rounded_rectangle(cairo, x, y, w, h, top_left_radius, top_right_radius, bottom_left_radius, bottom_right_radius); colour_set_cairo_source(cairo, border_colour); cairo_fill(cairo); rounded_rectangle(cairo, x + border_left, y + border_top, w - (border_left + border_right), h - (border_bottom + border_top), top_left_radius, top_right_radius, bottom_left_radius, bottom_right_radius); colour_set_cairo_source(cairo, background_colour); cairo_fill(cairo); } } cairo_restore(cairo); } static void clear_buffer (cairo_t *cairo) { cairo_save(cairo); cairo_set_operator(cairo, CAIRO_OPERATOR_CLEAR); cairo_paint(cairo); cairo_restore(cairo); } void render_surface_frame (struct Wlclock_surface *surface) { struct Wlclock_output *output = surface->output; struct Wlclock *clock = output->clock; uint32_t scale = output->scale; clocklog(clock, 2, "[render] Render frame: global_name=%d\n", output->global_name); /* Get new/next buffer. */ if (! next_buffer(&surface->current_buffer, clock->shm, surface->buffers, surface->size * scale, surface->size * scale)) return; cairo_t *cairo = surface->current_buffer->cairo; clear_buffer(cairo); draw_background(cairo, 0, 0, surface->size, surface->size, clock->border_top, clock->border_right, clock->border_bottom, clock->border_left, clock->radius_top_left, clock->radius_top_right, clock->radius_bottom_left, clock->radius_bottom_right, scale, &clock->background_colour, &clock->border_colour); // TODO draw clock stuff wl_surface_set_buffer_scale(surface->surface, scale); wl_surface_attach(surface->surface, surface->current_buffer->buffer, 0, 0); wl_surface_damage_buffer(surface->surface, 0, 0, INT32_MAX, INT32_MAX); }