#ifndef WLCLOCK_WLCLOCK_H #define WLCLOCK_WLCLOCK_H #include #include #include #include #include"wlr-layer-shell-unstable-v1-protocol.h" #include"colour.h" struct Wlclock_dimensions { /* Width and height of entire surface (size + borders). */ int32_t w, h; /* Dimensions of center area (where the actual clock is). * Center is always square. */ int32_t center_x, center_y, center_size; }; struct Wlclock { struct wl_display *display; struct wl_registry *registry; struct wl_compositor *compositor; struct wl_subcompositor *subcompositor; struct wl_shm *shm; struct zwlr_layer_shell_v1 *layer_shell; struct zxdg_output_manager_v1 *xdg_output_manager; struct wl_list outputs; char *output; bool loop; int verbosity; int ret; enum zwlr_layer_shell_v1_layer layer; struct Wlclock_dimensions dimensions; char *namespace; int32_t marking_width, hand_width; int32_t exclusive_zone; int32_t border_top, border_right, border_bottom, border_left; int32_t margin_top, margin_right, margin_bottom, margin_left; int32_t radius_top_left, radius_top_right, radius_bottom_left, radius_bottom_right; int32_t anchor; bool input, snap; struct Wlclock_colour background_colour; struct Wlclock_colour border_colour; struct Wlclock_colour clock_colour; }; #endif