1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
#include "raylib.h"
#include "parseBVG.h"
#include <string.h>
#include <stdlib.h>
#include <unistd.h>
int main(void) {
char *rectA, *rectB, *rectC, *rectAFree, *rectBFree, *rectCFree, *singleA, *singleB, *singleC;
rectAFree = rectA = strdup("rectangle (x=0,y=0,\nwidth=100,\nheight=100,\ncolor='#5BCEFA')\n");
if (rectA == NULL)
return 1;
singleA = multiToSingle(rectA);
free(rectAFree);
rectBFree = rectB = strdup("rectangle (x=0,y=20,\nwidth=100,\nheight=60,\ncolor='#F5A9B8')\n");
if (rectB == NULL)
return 1;
singleB = multiToSingle(rectB);
free(rectBFree);
rectCFree = rectC = strdup("rectangle (x=0,y=40,\nwidth=100,\nheight=20,\ncolor='#FFFFFF')\n");
if (rectC == NULL)
return 1;
singleC = multiToSingle(rectC);
free(rectCFree);
InitWindow (100, 100, ":3");
while (!WindowShouldClose ()) {
BeginDrawing ();
ClearBackground (RAYWHITE);
char *parseA = strdup(singleA);
matchFunctionCall(parseA);
char *parseB = strdup(singleB);
matchFunctionCall(parseB);
char *parseC = strdup(singleC);
matchFunctionCall(parseC);
DrawText ("tranmsgenmer", 15, 50, 10, MAROON);
EndDrawing ();
}
CloseWindow ();
return 0;
}
|